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Publications and research

Scientific publications (11) Research reports (1) Dissemination (25)
Gierlinger, Thomas;Brodtkorb, André R.;Stumpf, André;Weiler, Marcel;Michel, Frank (2015). Visualization of marine sand dune displacements utilizing modern GPU techniques. International Archives of Photogrammetry, Remote Sensing and Spatial Information Sciences. Vol. XL-3/W3. doi: 10.5194/isprsarchives-XL-3-W3-503-2015
Sætra, Martin Lilleeng;Brodtkorb, André R.;Lie, Knut Andreas (2015). Efficient GPU-Implementation of Adaptive Mesh Refinement for the Shallow-Water Equations. Journal of Scientific Computing. Vol. 63. doi: 10.1007/s10915-014-9883-4
Haufmann, Torkel Andreas;Brodtkorb, André R.;Berge, Asbjørn;Kim, Anna N. (2013). Real-time online camera synchronization for volume carving on GPU. 10th IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS), 2013, Krakow, 27-30 Aug. 2013. artikkel. s. 288-293. IEEE.
Schulz, Christian Ferdinand;Hasle, Geir;Brodtkorb, André R.;Hagen, Trond Runar (2013). GPU Computing in Discrete Optimization Part II: Survey Focused on Routing Problems. EURO Journal on Transportation and Logistics. Vol. 2. doi: 10.1007/s13676-013-0026-0
Brodtkorb, André R.;Hagen, Trond Runar;Schulz, Christian Ferdinand;Hasle, Geir (2013). GPU Computing in Discrete Optimization Part I: Introduction to the GPU. EURO Journal on Transportation and Logistics. Vol. 2. doi: 10.1007/s13676-013-0025-1
Brodtkorb, André Rigland;Hagen, Trond Runar;Sætra, Martin Lilleeng (2013). Graphics processing unit (GPU) programming strategies and trends in GPU computing. Journal of Parallel and Distributed Computing. Vol. 73. doi: 10.1016/j.jpdc.2012.04.003
Brodtkorb, André Rigland;Sætra, Martin Lilleeng;Altinakar, Mustafa (2012). Efficient shallow water simulations on GPUs: Implementation, visualization, verification, and validation. Computers & Fluids. Vol. 55. doi: 10.1016/j.compfluid.2011.10.012
Sætra, Martin Lilleeng;Brodtkorb, André Rigland (2012). Shallow Water Simulations on Multiple GPUs. Lecture Notes in Computer Science. Vol. 7134. doi: 10.1007/978-3-642-28145-7_6
Brodtkorb, Bernt Andre;Dyken, Erik Christopher;Hagen, Trond Runar;Hjelmervik, Jon M.;Storaasli, Olaf O. (2010). State-of-the-art in heterogeneous computing. Scientific Programming. Vol. 18. doi: 10.3233/SPR-2009-0296
Brodtkorb, Bernt Andre;Hagen, Trond Runar;Lie, Knut-Andreas;Natvig, Jostein Roald (2010). Simulation and visualization of the Saint-Venant system using GPUs. Computing and Visualization in Science. Vol. 13. doi: 10.1007/s00791-010-0149-x
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Brodtkorb, André R. (2008). The Graphics Processor as a Mathematical Coprocessor in MATLAB. Xhafa, Fatos Barolli, Leonard (Red.), The Second International Conference on Complex, Intelligent and Software Intensive Systems. s. 822-827. IEEE.
Brodtkorb, André R.;Hagen, Trond Runar;Røed, Lars Petter (2013). One-Layer Shallow Water Models on the GPU. 16 s. Norwegian Meteorological Institute.
Möller, Torsten;Brambilla, Andrea;Hotz, Ingrid;Gordon, Kindlmann;Schulz, Hans-Jörg;Hauser, Helwig;Brodtkorb, André R. (2016). Geilo Winter School in eScience on Scientific Visualization. Geilo Winter School in eScience. SINTEF.
Brodtkorb, André R.;Christensen, Kai Håkon;Røed, Lars Petter;Sætra, Martin Lilleeng (2016). Using the GPU to Predict Drift in the Ocean. GPU Technology Conference.
Dragland, Åse Kirsti;Brodtkorb, André R.;Rasmussen, Atgeirr Flø;Lie, Knut-Andreas (2015). Nytt språk gir kjappe simuleringer. Gemini.
Flornes, Kristin Margrethe;Lie, Knut-Andreas;Rustad, Alf Birger;Bao, Kai;Blatt, Markus;Brodtkorb, André R.;Brudevoll, Edvin;Fløysand, Christine;Hove, Joakim;Klöfkorn, Robert;Kvarving, Arne Morten;Lauser, Andreas;Rasmussen, Atgeirr Flø;Sandve, Tor Harald;Skaflestad, Bård;Sævareid, Ove (2015). The Open Porous Media Initiative -- Release 2015.04.
Arnesen, Petter;Brodtkorb, André R. (2014). The 2014 eVITA Winter School on Big Data Challenges to Modern Statistics. Tilfeldig gang.
Brodtkorb, André R.;Lie, Knut-Andreas;Lien, Tonje Gulbrandsen (2014). 15 år med vinterskole i e-vitenskap. Forskningsrådets EVITA nettsider.
Brodtkorb, André R. (2013). Advanced Topics in Reproducible Research. 2013 Winter School in eScience. SINTEF ICT.
Brodtkorb, André R. (2013). Best Practices and the Limits of Reproducible Research. 2013 Winter School in eScience. SINTEF ICT.
Brodtkorb, André R. (2013). Overview of Reproducible Research. 2013 Winter School in eScience. SINTEF ICT.
Seland, Johan Simon;Brodtkorb, André R. (2013). Intellectual Property Rights and Using the Cloud for Reproducible Science. Geilo Winter School on Reproducible Science And Modern Scientific Software. SINTEF, Norges Forskningsråd.
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Brodtkorb, André Rigland;Sætra, Martin Lilleeng (2012). GPUs for Shallow Water Simulations. Geilo Winter Schools in eScience. SINTEF.
Brodtkorb, André R. (2010). Scientific Computing on Heterogeneous Architectures. Ph.D. defense.
Brodtkorb, André R. (2010). Cloud Computing - How is it Different from Grid Computing?. Trial lecture in conjunction with Ph.D. defense.
Brodtkorb, André R.;Dyken, Erik Christopher;Hagen, Trond Runar (2010). GPU Programming Strategies. META 2010.
Brodtkorb, André R. (2010). Evacuate Now? Faster than Real-Time Shallow Water Simulation. GPU Technology Conference. NVIDIA.
Brodtkorb, André R. (2010). Simulation and Visualization of the Saint-Venant System Using GPUs. Joint Seminar at the National Center for Computational Hydroscience and Engineering, University of Mississippi.
Brodtkorb, André R. (2010). State-of-the-art in Heterogeneous Computing. Para 2010: State of the Art in Scientific and Parallel Computing.
Sætra, Martin Lilleeng;Brodtkorb, André Rigland (2010). Shallow Water Simulations on Multiple GPUs. VERDIKT Program Conference. Forskningsrådet.
Brodtkorb, André R. (2009). State-of-the-Art in Heterogeneous Computing and Heterogeneous Computing at SINTEF, guest lecture. Programming Asymmetric Multi-Core Processors.
Brodtkorb, André R.;Hagen, Trond Runar;Lie, Knut-Andreas;Natvig, Jostein Roald (2009). Efficient GPU-based algorithms for solving systems of conservation laws. First International Workshop on Computational Engineering - Special Topic Fluid-Structure Interaction.
Brodtkorb, André R. (2009). GPU Accelerated Approximative Implicitization. 2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling. ACM.
Brodtkorb, André R. (2008). Boosting Performance using Heterogeneous Computing, guest lecture. Programming Asymmetric Multi-Core Processors.
Brodtkorb, André R. (2008). A MATLAB Interface to the GPU. Second National Winter School in eScience.
Brodtkorb, André R. (2008). Programming the Cell BE. Second National Winter School in eScience.
Brodtkorb, André R.;Hagen, Trond Runar (2008). Some Properties of Selected Parallel Architectures. PARA'08 9th International Workshop on State-of-the-Art in Scientific and Parallel Computing.

(These publications are obtained from Cristin. The list may be incomplete)

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